Draft wording, pending review by the owner. Not yet final.
Help · For organisers
Checking players in from the desk
Ticking players in, adding a new player, Check out and Check back in, and the check-in exclusion across clubs.
Ticking players in
Type a name in the desk's check-in box and tap Check in beside the player. Players can do the same themselves on the board, which is the same list. A player checked in by mistake, who hasn't played yet, has a ✕ to remove the check-in entirely.
Adding a new player
A name that isn't on the roster offers New Player: first name, last name, grade, and optionally an email and phone number only organisers see. A player who adds themselves on the board has no grade yet; the desk's bell asks you to set one, and they rest until you do.
Check out and Check back in
Check out marks a player as gone home: they're left out of every round from then on, and any fixed-partner pairing ends. Check back in undoes it, keeping their games and rests. Neither changes a round already in play.
The check-in exclusion
A player who has linked their email can be checked in at only one club at a time. If they are checked in elsewhere, the desk says so; if that was more than four hours ago the check-in goes ahead and checks them out there, otherwise you choose Check in here anyway or leave it.