Draft wording, pending review by the owner. Not yet final.
Help · How Minton works
Fair rounds
How the draw decides who rests: games played, rests in a row, who arrived first, and no repeat court-mates.
Who rests
Each round seats as many players as the courts hold, four to a court. If more are checked in, the draw picks who rests, in this order:
- Anyone who rested last round plays: nobody rests twice running unless there is no one else.
- Then whoever has played the most games rests first.
- Among players on the same games, the later check-in rests first.
- Then whoever has gone longest without a rest plays first; after that, a coin toss that changes each round.
A player who asked to rest counts as resting before any of this. Fixed partners are weighed together and rest together.
Then the grades
Once fairness has picked who plays, the draw may trade a player across the line to keep a court within the grade band — only between players who are equal on games played and rests, so grade fit outranks arrival time but never games played or the no-two-rests rule.
No repeat court-mates
Courts are then formed strongest to weakest, in band, and seats are exchanged between courts so last round's four don't meet again. Teams are strongest with weakest against the middle two, varying partners and opponents through the night.